March 2004
Interaction with Everything
2003 was the year broadcast media went interactive. No major sporting event
was complete without a chance to press the red button. Viewers could vote
to launch the career of a new pop star, humiliate a celebrity, or throw someone
out of the Big Brother house. Just press the red button became
a new addition to the language. Interaction is becoming an accepted part of
every media genre, from current affairs and factual to sport and entertainment.
But until now, any form of interaction has needed large budgets and extensive
planning. Fortunately, new ways are emerging to add interaction to any production,
at low cost and at a moments notice.
Interaction goes mobile
A key factor driving interaction has been the mobile phone, a personal device
now in the hands of more than 80% of the population in Britain, and in a number
of other countries. Whatever type or age of TV you have (analogue or digital),
you can use your mobile to interact with TV programmes via text.
Of course, interaction via phone-ins and conventional phone votes
has been possible for several years. But text adds another dimension, and
it makes interaction available to all programmes, not just those with the
biggest budgets. Text interaction is both much cheaper and quicker to set
up and process you dont need a bank of operators, or expensive
interactive voice technology and more sophisticated. Commercial channels
can even use text as a new source of income, provided basic rules and regulations
are followed.
Using text you can, for example, combine instant in-programme
polls and votes with text comments and questions, which can be analysed on
the spot and broadcast, or used as input for studio discussions.
Tools for the job
Using the right tools, text is simple enough to use and low cost enough
that interaction can be included in any programme: national or regional,
live or recorded. Our partner company mTank's intxt™ tool,
for example, allows interaction to be added in moments to any TV or radio
programme, using nothing more than a Web-connected PC.
Interaction gives a new way to connect with audiences, and a new way to understand
who is out there and precisely how they respond. intxt™
and its sister product inVote™, for example, are based
on intelligent databases which come with a suite of measurement and visual
analysis tools. These give an instant, as it happens picture of
response and interest, together with an automatic record that can analyse
trends over a period of days, weeks or months. This does not take days of
planning to set up: it can be added to a programme at a moments notice.
Across the media
Cross-media interaction is a growing trend. Interestingly, interaction via
text can be added not only to TV and radio, but also to newspapers, magazines,
leaflets and posters in fact to any medium. Interaction can be added
not just to editorial or programmes, but also to adverts in any of these media.
Some forms of interaction (including text) also work 24/7 inside and
outside programme transmission times without the need for expensive
manning. It can be done completely automatically.
What is now possible will increasingly be expected, and will become the norm.
The BBCs recently introduced BBCi service means that many TV programmes
now come with interaction as standard. It has become an accepted part of the
production process.
Interaction engages viewers, readers and listeners, and gives them an extra
reason to take notice of a programme, article, or advert. It provides instant
feedback to media producers, feedback that can be automatically collected,
measured and analysed. Interaction is here to stay: within a few years, it
will be difficult to imagine any kind of media production without it.
©2004 Mediation Technology